Four starts around rice fields, canal-side houses and a market village. A dry spine runs through the settlement, with bank roads and staggered crossings on either side. The water breaks up the terrain without making the whole match depend on one bridge.
Choose your starting position, factions, AI difficulty and teams in the lobby. For 2v2, use the two western starts against the two eastern starts; free-for-all is also available. Home supplies are equal. The market, farms and exposed caches give you reasons to leave the base.
Inspired by the villages and working waterways of the Mekong Delta. 4 players; 360 x 320 playable tiles. Original Zero Hour units and art. No separate mod installation.