Rework of my very first released map modification, the original Tournament Crater. Includes volcanic screen shakes and audio effects.
2-2 Tiberium Spikes per player on the sides of the map, 1 EMP Control Center per player counter-clockwise.
Proxy Expansion Towers are available behind each player's third base.
1-1 Slowly regenerating blue field per player.
Destructible (with good pathfinding) bridges on the middle with a contested Defensive Tower.
Gas tanks on the side of the map can be destroyed to blow up any unit around it.