This Mod enables some Multiplayer exclusive units/structures for Singleplayer and adjusts a few other minor things.
The changes are based on a mod I created to fit my user made GTO faction campaign and missions back in 1995. Sadly all these maps are lost in time. :(
Changelog Version 0.43: *Updated to work with the recent official C&C Patches [2020.09.16 (also server side patch 2021.03.16)]
Construction options: - MCV buildable from SC 13 was 15 [GDI/Nod] - C-Warrior buildable in SP from SC 7 was 98 / BL 4 was 7 [Nod] - C-Warrior needs building prerequisite Bio Lab was Temple of Nod [Nod] - Flametank needs building prerequisite Bio Lab was Radar [Nod] - SSM (UnitSAM) buildable in SP from SC 11 was 98 [Nod] - Chinook (TransportHeli) buildable in SP from SC 10 was 98 [GDI/Nod] - Commando Buildable in SP from SC 13 was 98 [GDI/Nod] - Barbed Wire buildable from SC 5 was 98 / BL 2 was 98 / changed cost to 50 was 25 [GDI/Nod] - Wooden Wall buildable from SC 3 was 98 / BL 1 was 99 [GDI] - Advanced Power Plant removed building prerequisite Power Plant [GDI/Nod] - Bio Lab buildable in SP from SC 7 was 99 / BL 4 was 99 [Nod] - Bio Lab needs building prerequisite Refinery was Hospital [Nod]
Various: - Flametank now uses chemical spray and flametounge as weapons was flametounge only [Nod] - Ion Cannon is available for any house that builds/captures an Advanced Com. Center [GDI/Nod] - Attack Helicopter image changed (less disk space needed for changing the immage now) - Bio Lab can now be captured - Bio Lab - added missing description and build icon
Name changes: - Attack Helicopter renamed to Apache - Transport Helicopter renamed to Chinook - Light Scout renamed to Hum-vee - Light Tank renamed to T-55 - Medium Tank renamed to M1 Abrams
Future plans: - Maybe something with the Hospital for GDI? No idea of something that makes sence right now. - Time will tell...
Legend: BL = Build Level MCV = Mobile Construction Vehicle SC = Scenario (anything above 15 ~ MP) SSM = Honest John Napalm Rocket Launcher * = New with recent release