With the MiniWarZ series still expanding, proud to represent another map. Designed for the generic 1 vs 1, along with classic 2 vs 2, tagging along with another fellow commander, to conquer and become victorious. Large batch of tiberium in all corners of the map. Few choke-points to control and maintain. Players not only have to worry about a front, but aswell of the sides. Middle contains a roundabout, splitting off into each corner, respectively. Defending the middle region well, may force you're opponent to attacking elsewere, but be wary! (388,325 Resources on Map.) No Walls, or Capturables on this map. Small villages near the middle of the map, and a few smaller villages near each player's base. Clear them out to enlargen the playing field, or save them, to keep you're opponents at bay and slow them down! V.1.0