Second mission of the Venezuelan campaign for C&C: Tiberian Dawn
Those corrupt Venezuelan officials have double-crossed the Brotherhood of Nod and sent our engineers into a trap set by the Colectivo Patriotico. The leader of that paramilitary group, an old commando who answers by the name of Muela Ventura, has been the executor. The Nod diplomats responsible for the deal have been dispossessed. Your life has been spared solely to serve the Brotherhood in this campaign, but be warned, Commander: another humilliation for Nod would mean your dismiss.
One of the Nod engineers managed to infiltrate the Construction Yard before being detected and turned in to the Colectivo. Thanks to the coordinates received from him, we have located the main base of operations of Colectivo Patriotico. Our man is waiting for a rescue, but Nod cannot afford wasting resources with such pityful mission.
Kane is decided to establish the first Nod base in this region, using the barracks where the Colectivo is currently training civilians. You mission is to gather 5000 credits, in order to afford a Mobile Construction Yard for Nod. There is no ore in the region, so you will need to find another sources of funding.
First, terminate the instructors and seize the town. Once the area is clear, engineers will be send to capture the facilities. Colectivo infantry will try to retake the town at any cost, so be prepared to defend it. You will need to spend funds to train infantry.
Second, obtain 5000 credits with the means at your disposal. Most paramilitary reinforcements will come by air, and the Colectivo has an air base in the northeast. Make a good use of the Repair facility and the engineers. Also, feel free to expropiate funds from the civilians.