INFORE ON STEROID – LONG GAME CRASH FIX
Map by ◣★🅶★◥ · crash fix by kaneda spring / cncstats.live
The INFORE on Steroid you know – same layout, same Steroid boost
(stronger firepower, armor and rate of fire, half cost and build time).
One thing is new: long games no longer crash the server.
WHY THE OLD VERSION CRASHED
Long Steroid games often ended for everyone at once. It was never the ore
or the harvesters. The cause was the lightning effect of Tesla weapons:
the game server keeps a fixed budget for objects, and every Tesla bolt
eats into it for the rest of the match. With enough Tesla Coils the budget
runs out and the server goes down. We confirmed this with more than 3,500
Steroid replays and reproduced the crash locally.
WHAT CHANGED
- Tesla Coil, Shock Trooper and Tesla Tank fire shells instead of lightning.
Damage, rate of fire, range and the Tesla sound stay the same.
- No charge-up glow on the coil anymore, and a shot hits one target –
it no longer chains through a whole group of infantry.
- Chronosphere vortex disabled (it also draws Tesla lightning).
- Everything else is unchanged.
LOBBY TIP (3 vs 3)
Start positions: Team 1 on slots 1–3 (left), Team 2 on slots 4–6 (right).
With "random" start positions the teams get mixed.
Original map by ◣★🅶★◥ – thanks for this map
https://cncstats.live