Lead your forces to victory in a nightmare labyrinth map.
[h2]Map key features:[/h2]
[list]
[*] Full fog of war to give explorataion feeling during the match
[*] Landscape automatically hides to not obstruct camera view and ease navigation in labyrinth
[*] Starting positions are protected by unpassable labyrinth walls to avoid easy rushes by air units
[*] Lower labyrinth walls are traversable by units (ideal for ambushes)
[*] 8 Player spawns with lots of starting Tempest fields and 2 additional ones
[*] TPC for each player in a convenient position
[*] Cash crates (2000 credits each) are randomly spawned in labyrinth dead ends (65% spawn chance) when the match is started
[/list]
[h3]Work in progress:[/h3]
[list]
[*] Map polishing
[*] ???
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